![]() ![]() You’ll find things like 16/256 colours, a 3D map, random encounters, music, a backstory, NPCs, and even pre-rendered backgrounds like we saw in games such as Final Fantasy VII. Each time you find a new chest in the world, you’ll unlock a new mechanic or art style. That’s where this game thrives and stands out from the crowd of ‘retro-like’ games, it doesn’t try to be old-school, it literally IS old-school as it recreates the original styles. It’s like ‘the history of RPG games’ in one package! ![]() Upon obtaining a chest, you can now move left, then up and down soon you’ll be moving from screen to screen with per-screen transitions followed by smooth scrolling. You begin the game as a blocky GameBoy sprite who can only move right. I’ve played this game before and replaying it on the PS4 brought back a lot of fond memories. ![]() I’m not saying the game is bad, it’s just rather short, clocking in at around three hours, and it seems to shove visual and mechanical gimmicks into the gameplay more than a solid story. The transition from one style to the next is cool.Īs I stated above, the original Evoland feels like a proof of concept which was put together with the game created as an afterthought. ![]()
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